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Dynamic Openings
Endgames
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The Magic of the Middlegame
Further adventures in the Semi-Slav!
Simon Williams demonstrates another startling win by White in his recommended choice against the Semi-Slav. See our Video No.11 for his victory against Stephen Gordon, where you can find out further secrets about this exciting variation.
[Dynamic Openings]
The Dragadorf!
An opening system that takes on features from both the Dragon and the Najdorf, the Dragadorf is an enterprising variation that creates problems for White.
Who better than Simon Williams, who has written a book about the Dragadorf, to demonstrate some key ideas?
[Dynamic Openings]
Attacking the King's Indian!
Simon Williams demonstrates an aggressive way of seizing the initiative against the King's Indian. This not-so-well-known idea would certainly destabilize many an unprepared opponent.
[Dynamic Openings]
Endgames 15: Activate the King - part 2!
Here again we look at an aspect of chess that is often underestimated. See how Michael Adams uses his king for positive action in his instructive technical win over Azmaiparashvili.
[Endgames]
Endgames 14: Activate the King!
In simplified positions, even before the endgame occurs, it's a wise player who already has in mind a role for his king. Indeed, activating the king can make all the difference as you'll see in the latest video from Chessanytime's team.
[Endgames]
Endgames 13: The Wrong Rook's pawn-2
Continuing our adventures with the Wrong Rook's pawn including an example from the famous Fischer-Taimanov match.
[Endgames]
Endgames 12: The Wrong Rook's pawn-1
One notorious endgame that occurs fairly frequently is that of bishop and 'Wrong rook's pawn' versus bare king.
What do I mean by 'Wrong rook's pawn'? See the video, and the follow-up, and you'll understand!
[Endgames]
Endgames 11: Further King Manoeuvres
Here, in a follow up to the previous endgame video, some principles of king and queen manoeuvring are applied to a more complex example.
[Endgames]
Endgames 10: King manoeuvring
A close look at a topic from the realm of King and Pawn endings. Here we examine kings taking circuitous routes!
[Endgames]
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